Areas › Audio
Pick a role that fits you
- Audio Programmer
An audio programmer develops and integrates sound systems, music, and audio effects into games using specialised tools and coding. They optimise performance, ensure seamless audio playback, and collaborate with sound designers to create immersive experiences.
- Tech Audio Designera.k.a. Technical Sound Designer
A tech audio designer bridges the gap between sound design and programming, implementing audio assets using middleware and game engines. They optimise audio performance, create interactive sound systems, and ensure seamless integration of music, voice, and effects.
- Audio Designer
An audio designer creates and implements sound effects, music, and voiceovers to enhance the player's experience. They work closely with developers and sound teams to design immersive audio that responds dynamically to gameplay.
- Voice Designer
A voice designer oversees the recording, editing, and integration of character voices and dialogue. They work closely with actors, directors, and audio teams to ensure high-quality, immersive voice performances that enhance storytelling and gameplay.
- Composer / Music Director
A composer or music director creates and oversees the game's musical score to enhance mood, storytelling, and player engagement. They collaborate with developers and audio teams to compose, arrange, and implement dynamic music that adapts to gameplay.